Havok sdk 5.3 redditr

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Updated minimum Unity Editor version from 2020.1.0f1 to 2020.2.4f1.Havok plugin is now based on 2020.2 version of Havok SDK. Added a new & associated ChildCollider.Entity field.Fixed a bug in SimulationContext.Reset() that could lead to a crash if the is null and Visual debugger is enabled.Updated Physics from 0.7.0-preview.3 to 0.8.0-preview.1.Fixed a bug in IJacobiansJob in which setting JacobianFlags.Disabled on ModifiableJacobianHeader.Flags wasn't properly mapped to Havok c++ code, leading to strange behaviour.Added partial keyword to all SystemBase-derived classes.

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Updated Collections to 0.17.0-preview.18.Fixed a bug with ModifiableJacobianHeader accessing an incorrect memory address leading to invalid JacobianFlags being set.Port for a physics world is defined by world index + HavokConfiguration.Port. Havok Visual Debugger supports multiple physics worlds by displaying each world on a separate port, which requires running an instance per world.Please use it instead of and (), which are obsolete. HaveStaticBodiesChanged was added to SimulationStepInput (see UnityPhysics changelog) and is required for Havok simulation.

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